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Influenced by classic and modern games, World of Anterra is an innovative open world roleplaying game.

meet our

Adventuring Party

Stephane Cotichini

CEO, Game Director and Writer,
and Slayer of Pink Slime.

Ryan Slemko

Art Director
and Brewmaster of Pixels.

Adel Cotichini

Studio Director
and Keeper of Fairy Scrolls.

Cameron Gomez

Lead Developer, Audio Composer
and Conjurer of Bugs.

Louise Chow

Artist, Animator,
and disturbingly, Re-Animator.

Kamin Spencer

Developer
and Self-Proclaimed “Pirate King”.

Bill Kim

Executive Producer
and Tamer of Chaos.

Jesse Flello

Senior Developer.
Puts out fires.
Makes fire. Fire.

Lochlan Page

Designer, Specializing in Creative Runic Writing.

Sasha Cotichini

Studio & Community Manager.
Slices, dices, and makes julienne fries.

Sam Ricketts

Audio Composer and Bard’s Guild Chancellor.

Ryan Zimmerman

Game Designer. Can spot a bug from 500 yards away.

Is this you?

Check out our current job
opportunities!

Brydan Cotichini

Quality Assurance, Junior Designer,
and master bug flicker.

Rain

Office Dog, Protector of chickens,
and fighter of bears.

Alicia LeClercq

Co-op Game Design Student, and fishing mini-game aficionado.

Join the Team

News and Updates

Contact Us

Our Stuff

World of Anterra Discord

BackerKit
Kickstarter

Made with ❤️ in Vancouver, BC