Timeline 1_01_00_00_00.jpg

Coming soon

to desktop and console!

Influenced by classic and modern games, World of Anterra is an innovative open world roleplaying game.

meet our

Adventuring Party

Stephane Cotichini

CEO, Director of Monkey Business and Slayer of Pink Slime.

Ryan Slemko

Art Director and Brewmaster of Pixels.

Adel Cotichini

Writer, Community Manager and Keeper of Fairy Scrolls.

Cameron Gomez

Lead Developer, Audio Composer and Conjurer of Bugs.

Louise Chow

Artist, Animator, and perhaps most disturbingly, Re-Animator.

Kamin Spencer

Developer, Designer and Self-Proclaimed “Pirate King”.

Aisle Neral

Developer… and it’s pronounced “Eyes-Lee” the Beholder.

Peter Au

Lead Back-End Developer and Forger of Interwebs.

Jesse Flello

Senior Developer. Puts out fires. Makes fire. Fire.

Lochlan Page

Designer, Specializing in Creative Runic Writing.

Sasha Cotichini

Production and Ops Manager - Slices, dices, and makes julienne fries.

Sam Ricketts

Audio Composer and Bard’s Guild Chancellor.

Ryan Zimmerman

Game Designer. Can spot a bug from 500 yards away.

Natali Katz

Game Artist and Designer, prototyper of monstrosities. She's filled with secrets.

Brydan Cotichini

Quality Assurance, Junior Designer, and master bug flicker.

Rain

Protector of chickens, fighter of bears.

News and Updates

Contact Us

Our Stuff



Made with ❤️ in Vancouver, BC